OpenGL 3D Engine Programming Tutorials
The Best Step by Step Lessons on how to build a 3D Engine using OpenGL libraries. These lessons are really famous and they have found a great public success in the story of OpenGL training. They are able to brings users from the most elementary concepts to the most complex ones in a very funny and easy approach.
Libraries and Resources
Libraries are collections of reusable source code. They are very useful to avoid reinventing the wheel, they will save your time and allow you to maintain a clean and readable source code. In this page you will find many useful Libraries and Resources for your 3d engine: Vectors and Matrices Libraries, Parsers, Loaders, Editors, Textures, 3D Models and Audio effects!.
Projects
This section collects projects done by the community. Have you realized something using the tutorials? Were the lessons useful for you? Let the community enjoy your project too! Publish your work and your website here!
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Collaborate
Spacesimulator.net allows users to publish projects and collaborate trough a simple wiki system. You can correct, translate or improve the Tutorials, add portings to any programming language, add Libraries, 3D Models, Textures and Projects.
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